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> Vem Aí... Street Fighter Ii Turbo Hd Remix, o.O

vacalouca
post Apr 15 2007, 10:52 AM
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Previews: Street Fighter II Turbo HD Remix
High-res 2D Street Fighter! First details and interview.

By Matt Leone 04/13/2007

Any time Capcom announces a new Street Fighter, it's a big deal. But what happens when that game is not actually new, but looks as different as anything the series has seen? We're about to find out.
At a press conference yesterday, Capcom announced Super Street Fighter II Turbo HD Remix, a downloadable version of the classic fighting game for Xbox Live Arcade and Sony's PlayStation Network. As the title indicates, the game will introduce an entirely new look for the series, with new art and high-resolution character sprites drawn by the artists at Udon Comics to allow the game to run comfortably in 1080p.

In a slide on display during the conference, Capcom showed character sprites from an older Street Fighter game and Guilty Gear next to the projected quality of what the company is looking to create with this HD Remix version -- which in the slide simply looked like hand drawn artwork. The point behind it all is that the company intends for the visuals to be the next step up from Guilty Gear as 2D fighting games go.
    user posted image
    COMIC: We don't have any screenshots of Street Fighter in HD yet, but if you want to get a sense of what to expect, check out the art above from the Street Fighter comic. The art in the game is coming from Udon Comics, the company responsible for the sample page above.
While the game is very early in development at this point, Capcom has confirmed online play, a training mode, voice chat, rankings/leaderboards, different matchmaking options, and stat tracking, with a Fall release planned. Because of timing differences in the download schedules on PS3 and 360, the two versions may not hit on the exact same day, but according to Capcom senior director of strategic planning and research, Christian Svensson, "We will be coordinating such that they are within a week of each other."
After the conference, we sat down with Svensson to discuss the game.

1UP: From what I've heard [all development is underway at] Backbone. Is that correct?
CS: The programming and the project management is all being handled by Backbone, but there are multiple people working on this project. As I mentioned [in my speech earlier], Udon Comics is handling the majority of the art tasks as far as root creating all the art. Backbone will be pulling it all together, and making it all work.

1UP: Which team is this?
CS: This is one of the Emeryville teams. And specifically, it's a team that actually has some members of EVO on it, so the point is it's a team that has people who are going to be as critical of what the end product is as anyone out there would be, and that's important to us.

1UP: It's the same team working on Puzzle Fighter and Street Fighter?
CS: It's the same team.

1UP: [Are the HD Remix versions of Street Fighter and Puzzle Fighter] going to be strictly downloadable games? We're not going to see an arcade version of Street Fighter or something like that?
CS: They are strictly downloadable games. There are no arcade plans for either of these projects.

1UP: Are these planned for a Japanese release?
CS: It's something we're still discussing. You know, a lot of the projects we have make sense for Japan, but frankly they have some different sensitivities and we need to make sure that it's okay for their market before we actually go stepping into it.
    user posted image
    PUZZLE: This screen from Super Puzzle Fighter II Turbo HD Remix shows off high-res character art that looks similar to the images Capcom showed as its goal for Street Fighter. We should note that the in-game sprites in Puzzle Fighter are not being redrawn to be high-res, but the artwork in match-up screens like this is.
1UP: For Street Fighter, it seems like an ambitious plan to get these new sprites that we haven't seen in 10 years or however long... why the decision to apply them to a classic game rather than a new game?
CS: The nice thing is that we know the mechanics works, and there's a lot less uncertainty in building on top of something that already exists than starting from scratch and worrying about game balance and things of those nature. The nice thing that Super Street Fighter II Turbo gives us is we know it works. Everybody loves it. So that's a starting point. What the future holds -- we'll see how we do with this.

1UP: When you say "it already works," does that mean pixel for pixel this is going to control the same exact way?
CS: The exact, exact way. Pixel for pixel.

1UP: Roughly how long has Street Fighter been in development at this point?
CS: We have been moving forward officially for about a month and a half, so it's very very early. We'd actually done some exploratory work on some of the art side before actually we'd gotten the full green light, because we had to pull together all the materials for actually getting everything approved internally and budgets set, etc. But full actual, full speed ahead, we're going -- about a month and a half.

1UP: And it's going to look better than Guilty Gear?
CS: I will tell you that our sprites will be far more detailed, far larger, and again, [feature] 1080p support.

Fonte: 1UP

Yes!, Yes!, Yes! Street Fighter II Turbo vai voltar a next gen com sprites 2D em ALTA RESOLUÇÃO na Xbox Live Arcade e na Playstation network rock.gif

Detalhe de como vão ficar os novos sprites em HD:

» Spoiler (clique) «


Parece que a moda de trazer de volta os jogos de luta 2D na next gen está pegando e se isso acontecer mesmo é bem possível que outros clássicos voltem reformulados em alta definição assim como esse Street Fighter, e claro com suporte a multi player online sem lags reza.gif


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Razr
post Apr 15 2007, 11:05 AM
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The Thrash!!
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Tá ae... gostei. dá um revitalizada no street 2 por um tempo, já tinha melhorado um pouco no aniversary edition do ps2, agora nesse com 1080p, uhuww! ok.gif

Street 2 foi uns dos jogos que eu mais joguei em minha vida, só que eu peguei pra jogar esses dias, e achei tão travado que não consegui jogar com aquele tesão de antigamente, deu pra dar uma melhorada quando vc jogar o hyper e ponhe numa velocidade absurda, mas fica estéticamente estranho. meia-boca.gif

Esse esquema de jogar na live arcade, é só online mesmo ou vc pode baixar o jogo pro seu HD? smil40a8d6880000f.gif


E poderia lançar tbm os mortais kombats em HD, hein hein?? convencido.gif
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Mauriciovsky
post Apr 15 2007, 11:41 AM
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Caraca ! Os sprites dos personagens estão melhor q do Guilty Gear

É um sonho virando realidade CA2B2VQR.gif CA2B2VQR.gif


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Alexgodash, vlw pelo avatar e sign.

"Although nobody can go back to do a new beginning, everybody can start again to do a new end" - Ayrton Senna
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morcegoxxx
post Apr 15 2007, 11:43 AM
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Ate que enfim, espero muito por ver as maravilhas 2D em HD, ESPECTACULAR.

KOF98 HD...


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GriFFon
post Apr 15 2007, 11:45 AM
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Achoquequebreiabarradeespaço!
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nao tinha como essa noticia ser melhor rock.gif


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Zappa
post Apr 15 2007, 12:02 PM
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ドロドロドロドロ
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Olhaí, sprites decentes ok.gif
É assim que se faz Playmore EMOssexual smil40a8d8a44e23d.gif ¬¬"

pergunta que não quer calar:
Sim e aí, vai ter algo novo? pelo menos 1 personagem e 1 cenário novo? smil40a8d6880000f.gif
muito rox essas perguntas... user posted image
só deus... afff.gif


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vdfritz
post Apr 15 2007, 12:17 PM
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QUOTE(GriFFon @ Apr 15 2007, 11:45 AM)
nao tinha como essa noticia ser melhor rock.gif
*



se tivessem usado o guile como exemplo ao invez do ryu seria melhor ainda rock.gif

eu tava jogando street 2 ontem de tarde no emu xD eu axo esse jogo manero e com boa jogabilidade ate hj

alguem alem de mim reparou akela coisa laranja na perna esquerda do ryu na comparação? no ryu azul


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Ezekiel 25: "...Ceiling cat gonna pwn demz who fuk wit my budz..."

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Nagash
post Apr 15 2007, 12:28 PM
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caraaaaaaaaay! xD ... q massa meu... esse sim eu vou kerer jogar viu!


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Itoshiki Nozomu
post Apr 15 2007, 01:29 PM
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Capcom, Capcom wub.gif wub.gif wub.gif SF2 ST, é um jogo ainda muito jogado hj em dia, sempre entra em grandes campeonatos recebendo sempre um bom destaque e um nº considerárevel de jogadores, realmente é um clássico absoluto dos jogos de luta mas posso esperar pra poder jogar isso um dia happy.gif


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Hugo_nak
post Apr 15 2007, 01:31 PM
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Winner Fighter
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quando fazem esses remake em HD aí sim da gosto jogar de novo


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yunfei
post Apr 15 2007, 01:59 PM
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.
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hum...seria este um pequeno ''teste'' antes d street fighter 4 ? smil40a8d6880000f.gif


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Grana Embrace Chapter 1
novo jogo de rpg/estratégia dos criadores de Crescent Pale Mist

Magical Battle Arena COMPLETE FORM
nova versão de um jogo de luta com personagens de 'Nanoha' e cia

Outros Jogos da Comiket 77
tem puzzles, plataforma, shooters, luta, rpg e estratégia!

Soundtrack de Touhouvania (clone de Castlevania)
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Toguro80p
post Apr 15 2007, 02:11 PM
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Vaca louca e cia! Pow parem com esse "spoiler aqui" eu nunca consigo ver :( Meu firefox e IE não abrem... Alguém pode postar as fotos de como estão os personagens??? Brigaduu
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Zappa
post Apr 15 2007, 02:21 PM
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ドロドロドロドロ
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QUOTE(Toguro80p @ Apr 15 2007, 03:11 PM)
Vaca louca e cia! Pow parem com esse "spoiler aqui" eu nunca consigo ver :( Meu firefox e IE não abrem... Alguém pode postar as fotos de como estão os personagens??? Brigaduu
*


é só clicar em cima do nome spoiler
qualquer coisa:
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lingua.gif


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Mauriciovsky
post Apr 15 2007, 02:35 PM
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Seria massa tb fazerem um remake das músicas

Dessa vez orquestradas convite.gif


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Alexgodash, vlw pelo avatar e sign.

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Toguro80p
post Apr 15 2007, 02:52 PM
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Master Fighter
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CACETEEEEEEEE!!!! Se ficar com esse gráfico eu compro um xbox360 hojeeeeeeeeee!!!! PQP. Vai da pra ver até a costura da calcinha da Chun-li!

ps: eu clico em spoiler mas nao abre... :(
Mas valeu pela foto agora eu vi
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Darth Mordred
post Apr 15 2007, 03:08 PM
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Cadê os classicos? Por@#, quem é Goenitz? =P
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CODE

This is one of the Emeryville teams. And specifically, it's a team that actually has some members of EVO on it, so the point is it's a team that has people who are going to be as critical of what the end product is as anyone out there would be, and that's important to us.

O mais interessante é isso. Deve ser a mesma equipe que tb trabalhá no possível Street Fighters 4, ou seja, pra quem não sabe, jogadores hardcores estaram presente no desenvolvimento, garantindo um jogo bem tecnico e competitivo.

Ps.: Chega de noob casuais em desenvolvimento de fighting games. A playlixo deveria seguir o mesmo exemplo, e tirar aquele EMO desgraçado, FDP, tosco, mal-gosto do Cara@#$%$ da produção dos jogos da franquia.


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ENTRE JÁ PARA O CLUBE DO PIRILAMPO AMARELO LOL
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Krauser
post Apr 15 2007, 03:15 PM
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Vai encarar?!?
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Também vai ter o Super Puzzle Fighter II Turbo HD Remix
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Mais infos aqui

Cara espero que a capcom converta o Darkstalkers que é um jogão, em HD seria perfeito CA2B2VQR.gif e também como Capitão Commando e Cadillac, tem muito clássicos da capcom para entrar nessa onda HD. rock.gif
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Lobo Solitário (Gushead)
post Apr 15 2007, 03:17 PM
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Obrigado Darth Amigão!!
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Eu estou tendo um ORGASMO!!!!!!!!!! rock.gif rock.gif rock.gif rock.gif

MEUS DEUS!!!!!!!!! A capcom agora botou para #$%¨%

Depois escrevo mais, estou emocionado e-mocao_choro.gif
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Darth Mordred
post Apr 15 2007, 03:22 PM
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Cadê os classicos? Por@#, quem é Goenitz? =P
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QUOTE(Lobo Solitário (Gushead) @ Apr 15 2007, 04:17 PM)
Eu estou tendo um ORGASMO!!!!!!!!!! rock.gif  rock.gif  rock.gif  rock.gif

MEUS DEUS!!!!!!!!! A capcom agora botou para #$%¨%

Depois escrevo mais, estou emocionado  e-mocao_choro.gif
*


Eh por isso que sou capcom-ista e-mocao_choro.gif


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Sid Burn
post Apr 15 2007, 03:35 PM
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Beginner Fighter
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Legal, mas a Capcom só vai se redimir pra mim se fizer um novo Darkstalkers ou Rival Schools


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Que Final Fantasy VII que nada, o melhor jogo já feito é esse aqui:
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